You need to sign up for the Interactive Components Beta program to start experimenting with this new feature as it is not yet available in the current stable release. Creating Your First Interactive Component.Using Interactive Components simplifies not only the final prototype but also the logic behind it, making it easier to learn how to build, maintain and update the prototypes. In the next example, it only requires one screen and one component with two variants for the interactions, and the switch is the same so it can be duplicated as many times as needed: And if I wanted to use three switches, I would have to add even more screens and interactions. Here’s a comparison example of how the workflow will change:Īs you can see in the example above, it requires four screens and eight interactions to make the prototype work as a real product. This means that it is now possible to create a component with states (hover, active, clicked, focus) and make it interactive so that every copy of the component will inherit those same interactions by default, helping a lot in the prototyping phase. Recently, Figma rolled out the beta for the newest interactive components feature that allows defining interactions and animations directly into the variants and propagates them to every component instance. This design tool comes with vast gestures, rich animations, components, widgets, and transition effects that bring all your design projects to life.An Introduction To Figma Interactive Components It is also a great alternative to the Figma Interactive Prototype. Wondershare Mockitt is great prototype tool with no coding required and optimum functionality. How to Create Interactive Prototype with Figma Alternative Preview your prototype: And finally, to preview your prototype, all you have to do is put it in presentation mode. It will also connnect you back to the starting frame. Connecting multiple elements in the same frame: Figma will show you how hotspots can be used to create multiple elements in the same frame. Change starting frame: To change the starting frame, all you have to do is simply click on the blue arrow on the frame to show the starting frame. You can choose a wide range of options such as transition type, dissolve, smart animate, etc. Choosing your prototype animation: This is relatively easy to use. Figma will create a connection between the thumbnail element and the destination frame. When the image is displayed, there is a button on the right side of the elements indicating where the prototype connection can begin. Select an image: You can select an image from the web or your library. You can also view and select the trigger, actions, transitions and other properties of the animation. Customise prototype interaction: Selecting a connection will open interaction detail windows from the right side of the panel. That is where the construction of your design will take place. Click prototype bar - You can enter the prototype section by clicking “prototype’ at the top of the properties panel. So, how do you go about it? The following is a description of how to use Figma in creating interactive prototypes: It enables you to bring your prototypes to a higher fidelity. Prototyping in Figma allows you to build connections between frames, deliver triggers and actions, and also create transitional images. Step for Making Figma Interactions and Clickable Prototype
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